![]() ![]() But only being about three hours in, I wasn’t able to fully grasp the true scope of the narrative yet. However, a new threat seems to be on the horizon, which might make the story more enticing later on. Different factions are trying to get their hands on it, so conflict ensues.Īndrias and his companions form the Blue Foxes, a mercenary group that intends to fight back against the Empire. The game’s backstory contains quite a bit of jargon, explaining how the DioField island is rich with Jade, a valuable natural resource that sets up the game’s political conflict. So far, The DioField Chronicle’s Story hasn’t completely grabbed me just yet. For example, there was a checkpoint right before I got into the Fenrir fight, and thankfully, I didn’t have to start the entire mission from the beginning again. This allowed me to cancel out the boss’s huge charge-up AOE ice attack that completely wiped my party multiple times.Īlthough you can’t save during a battle, there are checkpoints that you can reload if you end up losing. I initially relied on Iscarion’s bow skills to do extra damage, but I soon realized I needed to conserve his EP as well for his Stun Shot skill. I quickly found myself out of EP, unable to initiate a simple healing spell. I abused Waltaquin’s Convalescent Circle skill at the beginning of the boss fight, her most costly skill. I went in with my usual strategy of spamming skills until my enemies were dead, but that didn’t quite work out for me. At the very last mission in the preview, I faced off against a big Fenrir boss with three of its smaller wolf underlings. That’s especially true against boss units if you’re under-leveled. There’s nothing quite like summoning Bahamut, causing it to swoop into the sky and graze an entire portion of the battlefield with a powerful blast.Įven on the easiest difficulty (Casual), some battles can be quite tough if you rush head-on without a plan. With enough TP built up, players can summon mystical creatures just as they would in a series like Final Fantasy. Peeking at the skill tree, later unlockable ones seem to have more cinematic angles to them, allowing for more dynamic visuals.ĭifferent colored orbs are littered throughout the battlefield, too: green is HP, blue is EP, and purple is TP. All of these skills look incredibly flashy, as if they were pulled straight out of a JRPG. Waltaquin’s Convalescent Circle skill creates a giant area where units within its vicinity recover HP at regular intervals. Glory on the battlefieldĮach character has skills to unleash during battle, such as Andrias’ Assassination, where he slices through a single enemy multiple times leaving afterimages of himself. RTS games are more naturally suited toward PC controls, as utilizing a mouse and keyboard makes for faster response times and navigating the battlefield, so it’s nice to see good controller considerations here. ![]() I played the demo on my PS5 using a controller, so I really appreciated this pause function as it accommodated my slow cursor movement with the left control stick. Is one of your teammates low on HP? You won’t have to worry about accidentally selecting the wrong character to heal amidst the chaos of battle. However, what makes battles much more manageable is that using a character’s special skills pauses the action and lets you take your time to decide what to do next. Additionally, I felt more connected to my units as characters whereas in other games my troops would be nameless units that I couldn’t care less about dying. Having a fast reaction time and thinking quickly on your feet are helpful skills when playing RTS games, and this focused approach removes some barriers for those who aren’t able to quite match others. ![]() In T he DioField Chronicle, you just have to focus on your party of four (sometimes a fifth unit as well, as one of the beginning missions requires you to escort a defenseless carriage through the battlefield). I remember feeling overwhelmed and stressed at all of the different vehicles, units, and bases I had to keep track of in real-time. While the RTS genre has never been one of my go-tos, I distinctly flashbacked to Halo Wars during my demo. It’s more like managing an RPG party than an army. You don’t build bases or earn any currency to call in more units. Instead of having tens of units, you can take a party of up to four characters and send them out into the battlefield. The game takes a more focused approach to the genre rather than piling on systems. Fitbit Versa 3Īs someone who doesn’t play RTS games often at all, The DioField Chronicle’s gameplay systems are quite beginner-friendly.
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